Welcome!

Robotics is a wonderful platform for learning 21st-century skills. Solving robotic challenges encourages innovation and develops creativity and problem-solving skills in students. Since robotics spans multiple curricular subjects, students must learn and apply their knowledge of science, technology, engineering, math, and computer programming.

The most rewarding part of designing robots is that students have fun. They work together as a team, discovering their solutions. Coaches guide them along the way, then step back to allow them their victories and losses. Students thrive in this supportive and immersive environment, and learning occurs as naturally as breathing air.

At the end of the day, after a fair competition, students can say they did their best, learned, and had fun.

 

WRO-Tunisia’2023 will take place on 17th September 2023 at ESPRIT. To participate in the WRO 2023 Tunisian qualifications, teams should register by 31 August 2023 at 23:59 Tunis time.

Registration Link: <Registration Link>

 

The judges will select the best team that respects and fulfills the WRO material requirements to qualify for the finals of the 19th World Robot Olympiad (WRO), which will be organized in Panama on 7-9 November 2023. Each participant of a qualified team for the WRO finals in Panama should plan to pay the registration fees for WRO 2023 and cover their travel expenses to Panama. Qualified teams are encouraged to look for sponsors in advance.

WRO 2023 – Welcome to WRO International Final 2023 in Panama

Theme: CONNECTING THE WORLD

The WRO® theme for 2023 is Connecting the World.

In 2023 teams will learn about shipping logistics and about the infrastructure for our digital technology. They will investigate how robots can help both shipping and digital technology infrastructure to be more safe, more sustainable and more efficient.

WRO® Guidelines

The regulations for each category are described in the General Rules for that category.

Additional regulations are:

A team may participate in only one category per season. Any student may participate in one team only.

The age group defines the maximum age of the student in the calendar year of the competition. (Not their age at the date of a competition.)

The minimum age of a coach at an international WRO® event is age 18.

Coaches may work with more than one team.

Rules

Participants should follow the General Rules of the track according to the team members age.

Competition platforms looks like presented below but NOT exactly equal.

Participants should adjust (before the competition) their robots using the proposed platform.

Categories

  1. At WRO® we offer challenging competitions for students in the age range from 8 up to 19. We have four competition categories, each with their own characteristics.
    • RoboMission (2-3 people guided by Coach)
        1. Elementary (8-12 years)
        2. Junior (11-15 years)
        3. Senior (14-19 years)
    • RoboSports  (2-3 people guided by Coach)
    • 11-19 Years
    • FutureInnovators  (2-3 people guided by Coach)
        1. Elementary (8-12 years)
        2. Junior (11-15 years)
        3. Senior (14-19 years)
    • Future Engineers  (2-3 people guided by Coach)
    • 14-19

    Age = year of the competition – birth year.

    Example: If you turn 16 in December (after the international final) you have to register in the
    Senior age group.

    Note: Students younger than the age group definition may only participate if at least one other team member has the correct age.

WRO Ethics Code

The teams should take part with the Ethics Code in mind and they do not use copies / internet solutions.  The teams need to be able to explain their robot solutions and their programs.

If the Jury identify a robot that is clearly not the work of the team (for example full copy from internet, or clearly built by the coach), the team will be disqualified.

Teams should sign the ethics code letter <link> and present the signed hard copy in the qualification day.

ROBOMISSION

In the WRO RoboMission category teams design robots that solve challenges on a competition field. The robots are fully autonomous. For each age group a new field and mission are developed each year. On the day of the competition a surprise rule adds a new element to the mission. An extra challenge will test the creativity and quick-thinking skills of the teams at national and international events.

General rules

 

GAME RULES ELEMENTARY

GAME FIELD ELEMENTARY

BUILDING INSTR. ELEMENTARY

 

GAME RULES JUNIOR

GAME FIELD JUNIOR

BUILDING INSTR. JUNIOR

 

GAME RULES SENIOR

GAME FIELD SENIOR

BUILDING INSTR. SENIOR

ROBOSPORTS

In the WRO RoboSports category teams design robots that compete with robots of another team. In a match two teams each have 2 robots on the field. The robots are coded to play the game autonomously and collaborate with each other where possible. The sport that is played by the robots changes every 2-3 years.

 

GENERAL & GAME RULES

PLAYFIELD DOUBLE TENNIS

FUTURE INNOVATORS

 

In the WRO Future Innovators category teams develop a robot that helps solve real-world problems. There is a new theme every year, often connected to the UN Sustainable Development Goals. After research into the theme each team develops an innovative and functioning robotic solution. They present their project on the competition day.

 

GENERAL RULES

SEASON MISSION

Information For Teams

FUTURE ENGINEERS

 

In the WRO Future Engineers category teams need to focus on all parts of the engineering process. The teams get points for documenting their process and making a public GitHub repository. The specific challenge will change every 3-4 years. In the Self-Driving Cars challenge a robotic vehicle needs to drive autonomously on a parkours that randomly changes in each challenge round.

 

GENERAL & GAME RULES

GAME MAT FILE

Follow Us On Facebook

Partners